The artefacts went from occasional to continuous, and the cause was my own
mitigation for them.
lv_obj_set_local_style_prop() does NOT skip identical values -- it calls
lv_obj_refresh_style() unconditionally, which invalidates the object. A
comment in ui_set_stale() claimed the opposite and that assumption spread.
ui_update_thermostat() is called once a second by the control task and was
writing seven style properties every time, so the panel was redrawing
something forever, and glitched lines were being regenerated as fast as
anything could clear them.
Two full-screen invalidates made it worse still: one after every HA poll,
one 600ms after every touch. The premise was that LVGL never reinvalidates
pixels it does not know are wrong, so repainting would clean them up. But
the README already had the answer -- the corruption scales with how much is
written, because LVGL's PSRAM writes compete with the panel's DMA reads out
of the same PSRAM. A full repaint is 768KB of exactly the contention that
causes the problem. Both are removed.
What is left is the thing that actually helps: write less.
- ui_update_thermostat() returns without taking the lock when nothing
moved, and otherwise touches only the widgets whose values changed.
- ui_set_stale() is guarded on the previous value.
- Condition and trend icons only get a colour write when the glyph itself
changed.
Also raises the bounce buffer from 16 to 20 scanlines. The comment saying
20 "fails to allocate once WiFi is up" was true when display_init() ran
after wifi_init_sta(); it does not any more. display_alloc() takes the
buffers from a virgin heap with ~200KB free, so the extra 12.8KB is
affordable, and each larger chunk buys the refill ISR more time to fetch the
next one before the LCD needs it. That attacks the mechanism rather than the
symptom. ~24KB internal heap remains once WiFi is up; the "Free internal
heap" log line is the thing to watch if it needs to come back down.
Both gotchas are now in the README so the next person does not reach for a
repaint again.
Co-Authored-By: Claude <noreply@anthropic.com>
18 KiB
Thermostat HMI
ESP-IDF firmware for the Elecrow CrowPanel 7" Advance (ESP32-S3-WROOM-1-N16R8, 16MB flash + 8MB octal PSRAM, 800×480 IPS, GT911 capacitive touch).
Board variant matters. Elecrow sells a Basic CrowPanel 7" and an Advance CrowPanel 7". They share a form factor and almost nothing else: every RGB data pin, every sync pin, the pixel clock, the porches, the sync polarities and the touch I2C pins are different, and the Advance drives its backlight over I2C instead of from a GPIO. This firmware targets the Advance. Building it against Basic documentation yields a black screen and a silent I2C bus.
A wall dashboard driven by Home Assistant over the LAN: outdoor and indoor conditions from an Ambient Weather station, sunrise/sunset, rain, a five-day forecast, and on/off plus brightness control for six lights. Thermostat control (setpoint, HVAC relays, scheduling) is not implemented yet.
Components
| Path | Purpose |
|---|---|
main/drivers/display |
RGB parallel panel via esp_lcd, double-buffered in PSRAM |
main/drivers/touch |
GT911 capacitive touch over I2C, registered as an LVGL input device |
main/ui/lvgl_port.c |
LVGL tick source, service task, and locking |
main/ui/ui_manager.c |
Screen layout and update entry points |
main/ui/icon_font.c |
Generated ~6KB MDI icon subset — see tools/make_icon_font.py |
main/wifi |
WiFi station bring-up |
main/api/ha_client.c |
Home Assistant REST transport (device only) |
main/api/ha_data.c |
Response parsing and presentation helpers (shared with the simulator) |
main/api/ha_config.h |
Entity IDs for this installation |
main/api/ambient_weather.c |
Ambient Weather cloud client — fallback only |
sim/ |
Desktop simulator for the UI — see sim/README.md |
tools/ |
ha_discover.py, ha_snapshot.py |
Setup
cp main/app_config.h.example main/app_config.h
# edit main/app_config.h: WiFi credentials + HA_TOKEN
main/app_config.h is gitignored — it holds your WiFi password and the Home
Assistant token. Entity IDs are not secrets and live in
main/api/ha_config.h, which is tracked.
Confirm the entity IDs still resolve after any change in HA:
export HA_TOKEN='...' # HA: your user -> Security -> Long-lived tokens
python3 tools/ha_discover.py
A wrong entity ID fails silently as "unavailable" rather than as an error.
Build & Flash
idf.py set-target esp32s3
idf.py build flash monitor
Requires ESP-IDF v5.3 or newer (the code uses the i2c_master driver API
and dma_burst_size).
Thermostat control
Single-stage gas furnace, no A/C. The control loop is in
main/control/thermostat.c and is pure logic — no ESP-IDF, no network, no
clock of its own. The caller supplies a temperature and a millisecond
timestamp; that is what lets the desktop simulator and the test harness run
the identical decision code.
| Protection | Value | Why |
|---|---|---|
| Deadband | 1.0 °F | stops the burner chattering at the setpoint |
| Minimum on | 3 min | a shorter call delivers almost no heat for a full ignition's wear |
| Minimum off | 5 min | back-to-back ignitions are what kill igniters |
| Cycles/hour | 5 | standard gas default; catches a flapping sensor |
| Boot lockout | 60 s | a boot loop must not machine-gun the gas valve |
| Sensor staleness | 15 min | see below |
Verify after any change to that file — it switches a gas valve:
gcc -Wall -Wextra -I main/control -o /tmp/therm_test \
tools/thermostat_test.c main/control/thermostat.c -lm && /tmp/therm_test
Two decisions worth knowing:
- G is never energized during a heat call. The furnace runs its own blower with a fan-on delay that waits for the heat exchanger and a fan-off delay that scavenges residual heat. Driving G ourselves would blow cold air at people and throw that heat away. G is manual circulation only.
- The control loop starts before any of app_main's early returns. Every one of those is about WiFi or HA being unusable, and none of them is a reason to leave a house unheated.
The sensor is the weak link
Indoor temperature arrives over the network from Home Assistant. If HA stops
answering, the reading ages; after 15 minutes the state becomes NO_SENSOR,
heat is forced off and the card turns red. Running blind on an old number
could overheat the house or let it freeze, and neither is acceptable.
This is a deliberate compromise, not a design. The real fix is a local sensor on the I2C bus, which removes the failure mode entirely — an SHT30 or BME280 at a free address. Note the panel dissipates ~5 W, so it must be remote from the enclosure or it will read several degrees high.
Setpoint does not survive a reboot (defaults to 68 °F). Persisting it
would mean an NVS write, and a flash write while the panel is scanning faults
the bounce-buffer ISR — see Memory notes. Storing it in an HA input_number
would work and needs no flash.
Home Assistant
Everything on screen except the forecast comes from one POST to
/api/template: about 430 bytes, measured at ~85 ms on the LAN. The Jinja
template lives in main/api/ha_template.h and is built by the preprocessor
from the same HA_LIGHT_LIST X-macro as the C table, so the request and the
code that reads the reply cannot drift apart.
Three things fall out of doing it this way, and all three are load-bearing:
- No SNTP, and no timezone database. HA renders
sunrise,sunset,clockanddateas local-time strings. The board's own clock still starts at the epoch and it no longer matters — but note that means nothing on this device knows the time, so anything needing a real clock (scheduling, say) has to solve that separately. There is an unused RTC at I2C 0x51. - No TLS. Plain HTTP to a box on the same switch. The cloud client pays a
multi-second handshake; this does not, which matters because the caller
pauses rendering for the duration. Pointing
HA_HOSTat an https:// instance throws that away. - Unavailable sensors arrive as JSON
null, never a sentinel number.-1mph of wind is impossible, but-1°F of dew point is not.
The forecast is a second, slower request (every 30th poll). It cannot be part
of the template: HA removed the forecast attribute from weather entities in
2024.4, and templates cannot call services.
The wind sensors are dead
The station's anemometer has been offline since 2026-07-27: wind_speed,
wind_gust, wind_direction and feels_like all read unavailable, and the
WIND tile shows -- by design. It is deliberately not backfilled from the
met.no forecast — regional modelled wind under a heading that means "my yard"
is worse than showing nothing.
sensor.moonlight_beach_max_gust is a trap: it is not unavailable. It
still reports its last value from 2026-07-28 and will render as a plausible
live number. Anything that uses it needs a staleness check first.
Fallback
When HA cannot be reached, ambient_weather.c fills in outdoor temperature,
humidity and wind from the cloud API and the status line says so. Indoor, sun,
forecast and lights have no cloud equivalent and hold their last values.
Hardware (Advance)
RGB panel (16-bit RGB565)
| Signal | GPIO |
|---|---|
| DE | 42 |
| VSYNC | 41 |
| HSYNC | 40 |
| PCLK | 39 |
| R0–R4 | 7, 17, 18, 3, 46 |
| G0–G5 | 9, 10, 11, 12, 13, 14 |
| B0–B4 | 21, 47, 48, 45, 38 |
Timings: 18 MHz pixel clock, HFP 8 / HPW 4 / HBP 8, VFP 8 / VPW 4 / VBP 8.
Both syncs idle high; PCLK is pclk_active_neg.
I2C bus — GPIO 15 (SDA) / 16 (SCL)
| Address | Device |
|---|---|
| 0x30 | STC8H1K28 board controller — backlight and GT911 reset |
| 0x51 | RTC |
| 0x5D | GT911 touch |
The GT911 has no ESP32 reset or interrupt GPIO on this board. The
STC8H1K28 holds it in reset, so backlight_init() must run before
touch_init() or the touch controller NACKs every address.
STC8H1K28 protocol is single raw bytes, no register addressing: 0x19 wake,
then 0x10 and 0x18 to configure and release the GT911. Brightness is
0x00–0xF5 inverted (0x00 = full) on v1.3; v1.2 uses a narrower
0x05–0x10 range instead.
UART1-OUT plug — the only free GPIO on this board
Nearly every pin is spoken for: 20 on the RGB bus, 2 on I2C, IO4/5/6 on I2S+SD, IO8 buzzer, IO43/44 the console. The UART1-OUT plug (PH2.0-4P) is what's left, and it is where the furnace relays connect.
| Wire | Pin | |
|---|---|---|
| black | GND | |
| red | 3.3 V | 1 A budget; two relay coils ≈ 260 mA |
| white | IO20 | measured, not documented by Elecrow |
| yellow | IO19 | measured, not documented by Elecrow |
Elecrow publishes the GPIO numbers but not the pin order, so the white/yellow mapping above was measured on this board (2026-08-05) by driving each pin at a distinct blink rate and metering the plug. Static levels cannot work for this: a pin held high is indistinguishable from the 3.3 V rail, and one held low from GND.
Both pins were also confirmed electrically free — each follows an internal pulldown to 0 and pullup to 1, so nothing else is driving them.
IO19/IO20 are shared with the onboard I2S mic (MIC_CLK/MIC_SD) and are the ESP32-S3's native USB D−/D+. DIP switches select the mic away: S1=0 S0=1 is wireless module mode, which leaves these pins to us. Native USB is unused — the board flashes over UART0 through a CH340 (
/dev/ttyUSB0), soCONFIG_USJ_ENABLE_USB_SERIAL_JTAGandCONFIG_ESP_PHY_ENABLE_USBcan both be turned off to release the pins fully.
Display architecture
Two 800×480×2 framebuffers in PSRAM, LVGL in RENDER_MODE_DIRECT. LVGL draws
into whichever buffer the LCD is not scanning; the last flush of a refresh
hands that buffer to the panel, which switches to it. Nothing ever writes into
the buffer being displayed — copying into the live framebuffer races the LCD's
own reads, and the resulting corrupt pixels persist indefinitely because LVGL
does not know they are wrong and never reinvalidates them.
A 20-scanline bounce buffer stages each chunk in internal RAM (64KB across
two buffers). This was 16 for a long time because 20 "fails to allocate once
WiFi is up" — which was true when display_init() ran after
wifi_init_sta(). The two-phase split changed that: display_alloc() now
takes these buffers from a virgin heap with ~200KB free, long before WiFi has
fragmented it. Bigger chunks give the refill ISR more time to fetch the next
one before the LCD needs it, which attacks the artefact mechanism directly.
That leaves ~24KB of internal heap once everything is up. Watch the "Free internal heap" log line — if it approaches single digits, come back down to 18 or 16 scanlines.
Known limitation: occasional left-edge artefacts
Short stale lines sometimes appear at the left edge, most often right after a weather fetch. The panel needs ~34 MB/s sustained from PSRAM at the 18MHz pixel clock, and 80MHz octal PSRAM is marginal for that. When the bounce refill ISR runs late — WiFi interrupt activity is enough — the panel scans out whatever was left in the buffer.
The pixel clock is not a usable lever: below roughly 40Hz refresh (about 15MHz) the panel stops locking and the image rolls vertically instead.
The real fix is 120MHz PSRAM, which is what the vendor's Arduino build uses
(-DCONFIG_SPIRAM_SPEED_120M=1). On ESP-IDF 5.3 that is not safely reachable:
selecting it raises the shared MSPI core clock, and IDF only ships flash timing
tables pairing 120MHz PSRAM with 120MHz flash. Flash above 80MHz requires
High Performance Mode and a DC-aware bootloader.
UI development
main/ui/ui_manager.c and main/api/ha_data.c are compiled unmodified
into a desktop simulator, so layout work does not need a flash cycle:
cmake -S sim -B sim/build -G Ninja && cmake --build sim/build
./sim/build/thermostat_sim # SDL window, mouse = touch
./sim/build/thermostat_sim --png /tmp/shot.png # headless capture
Capture real states to iterate against, instead of waiting for reality:
export HA_TOKEN=$(cat ~/.config/thermostat-hw/ha_token)
python3 tools/ha_snapshot.py --name rainy
./sim/build/thermostat_sim --data sim/snapshots/rainy.json \
--forecast sim/snapshots/rainy.forecast.json
See sim/README.md for what it does and does not reproduce. It says nothing
about PSRAM bandwidth or panel timing.
The font lists in
sim/lv_conf.handsdkconfig.defaultsmust match. A size enabled in one build and not the other makes the simulator lie about layout. Worse,sdkconfig.defaultsonly seeds a newsdkconfig— editing it does nothing to an existing one, so changesdkconfigtoo (or delete it and let it regenerate).
Gotchas
- Setting a style property always invalidates, even to an identical value.
lv_obj_set_local_style_prop()callslv_obj_refresh_style()unconditionally — there is no equality short-circuit, unlike the one you might assume by analogy withlabel_set_if_changed(). A periodic update that restyles widgets "harmlessly" is a periodic full repaint of them. This cost a round of debugging:ui_update_thermostat()ran at 1Hz writing seven styles, which turned the left-edge artefacts from occasional into permanent. Every update path here is now change-guarded. - Do not repaint to fix artefacts. It is tempting, because LVGL never reinvalidates pixels it does not know are wrong. But the corruption scales with how much is written, so a full-screen invalidate is 768KB of exactly the PSRAM contention that causes it. Two attempts at this (post-poll and a post-interaction "repair" timer) both made it visibly worse and were removed. Redraw less, not more.
- LVGL does not bubble events to parents. An event handler on the screen object never sees taps that land on a child widget, which looks exactly like dead touch zones. Light tiles therefore carry their own handlers, and the labels inside them are left non-clickable so taps reach the tile.
- Montserrat has no
·(U+00B7) or—(U+2014). Both render as tofu boxes.weather_get_string()emits a middot, but only into a log line. Anything reaching a label must stay in Latin-1; the UI uses--. LV_LABEL_LONG_DOTneeds an explicit height to truncate. With a content-sized height the label wraps to a second line first and only then adds dots — landing on top of whatever is below it.- Icons are label text, not images: single glyphs from a subset MDI TTF
rasterised by tiny_ttf (
tools/make_icon_font.pyregeneratesmain/ui/icon_font.c/ui_icons.h; needs network + fonttools, so the generated files are committed). Codepoints are resolved from the MDI CSS at generation time — never hardcode one, MDI reassigns them between majors. - Light tiles are optimistic. A tap flips the tile immediately and holds
against poll data for up to 5s until HA confirms (
light_hold_t); commands are sent on finger-lift only, and poll updates never touch a pressed slider. Breaking any of those three rules brings back the "button waits a second, then the knob jumps out from under your finger" feel. lv_label_set_text()invalidates unconditionally, even when the text is identical — so setting an unchanged value still forces a repaint. All label updates go throughlabel_set_if_changed().- Display bring-up is two-phase, and both orderings are load-bearing.
display_alloc()runs before WiFi: the bounce buffers need two contiguous 25.6KB internal DMA blocks, and WiFi's RX buffer churn fragments the heap within seconds — observed as a boot-loop with 84KB free and no block big enough.display_start()runs after WiFi: once scan-out begins, the bounce refill ISR reads PSRAM, which shares the cache with flash, and an NVS/PHY write would fault it with "Cache disabled but cached memory region accessed". Allocate early, scan late.
Partitions
Two 4 MB OTA slots (ota_0 / ota_1) with otadata, laid out in
partitions.csv. The app is ~1.4 MB, so the slots are generous — but the
layout is fixed once devices are fielded, and re-partitioning later means
reflashing each one over USB. ~7.9 MB of the 16 MB is left unallocated;
adding a partition to free space is safe, moving an existing one is not.
OTA is not yet implemented, and it is not a drop-in. Writing an OTA image is a flash write, and the bounce-buffer refill ISR reads PSRAM, which shares the cache with flash on the S3 (see Memory notes). Downloading an update while the panel is scanning will fault that ISR. Any implementation must stop the panel for the download and write, or reboot into a dedicated updater mode first.
Memory notes
Two 800×480×2 framebuffers (750 KB each) live in PSRAM. The 8 MB octal PSRAM at 80 MHz is required — QSPI cannot sustain the RGB refresh.
Do not enable CONFIG_SPIRAM_FETCH_INSTRUCTIONS / CONFIG_SPIRAM_RODATA:
they contend with the panel for PSRAM bandwidth. The bounce buffer is
enabled (the panel cannot stream straight from PSRAM), which is exactly why
flash writes are dangerous while the panel runs: the refill ISR reads PSRAM,
which shares the cache with flash on the S3, so an NVS write faults it with
"Cache disabled but cached memory region accessed". All flash writes happen
before display_start() and CONFIG_ESP_WIFI_NVS_ENABLED is off to keep the
WiFi stack from writing later. Static buffers beware: .bss lives in the
same internal RAM the bounce buffers come from, with only ~33KB of slack
after the panel is up — a few KB of new static array is enough to matter
(the trend ring is deliberately time-bucketed down to ~720 bytes for this
reason).