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5bbb50c4eb | ||
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dd2d4283e2 |
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@@ -130,7 +130,10 @@ Two 800×480×2 framebuffers (750 KB each) live in PSRAM. The 8 MB **octal**
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PSRAM at 80 MHz is required — QSPI cannot sustain the RGB refresh.
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Do **not** enable `CONFIG_SPIRAM_FETCH_INSTRUCTIONS` / `CONFIG_SPIRAM_RODATA`:
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they contend with the panel for PSRAM bandwidth. Do **not** enable the RGB
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bounce buffer either — its refill ISR reads PSRAM, which shares the cache with
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flash on the S3, so any NVS write faults it with *"Cache disabled but cached
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memory region accessed"*.
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they contend with the panel for PSRAM bandwidth. The bounce buffer **is**
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enabled (the panel cannot stream straight from PSRAM), which is exactly why
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flash writes are dangerous while the panel runs: the refill ISR reads PSRAM,
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which shares the cache with flash on the S3, so an NVS write faults it with
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*"Cache disabled but cached memory region accessed"*. All flash writes happen
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before `display_init()` and `CONFIG_ESP_WIFI_NVS_ENABLED` is off to keep the
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WiFi stack from writing later.
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@@ -0,0 +1,134 @@
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# TODO — remaining items from the 2026-08-03 code review
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Context for whoever (human or AI agent) picks this up. A full review of this
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firmware was done on 2026-08-03. The outright bugs it found were fixed in
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commit `dd2d428` ("Fix WiFi reconnect bugs, negative-temp rounding, and stale
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docs"). This file holds the items that were deliberately **not** done in that
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commit — design-level changes and enhancements — plus the facts the review
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already established so you don't re-derive or re-ask them.
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Read `README.md` first. It is accurate as of `dd2d428` and documents the
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hardware constraints that make this board unusual (PSRAM bandwidth, the
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STC8H1K28 board controller, init-order requirements). Do not violate the
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init order in `main.c`: WiFi/NVS before `display_init()`, `backlight_init()`
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before `touch_init()`.
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## Already verified — do not re-investigate
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- The build compiles clean on ESP-IDF v5.3 (`. ~/esp/esp-idf/export.sh &&
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idf.py build`). Binary is ~1.1 MB, 74% of the 4 MB factory partition free.
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- `main/app_config.h` exists locally (gitignored, copied from the example
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with empty credentials, done only to make the build compile). Real WiFi +
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Ambient Weather credentials still need to be filled in before flashing.
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- `resp_buf` bounds/NUL-termination in `ambient_weather.c` is correct — the
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guard leaves room for the terminator. Not a bug.
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- GT911 read-then-clear-status ordering in `touch_gt911.c` is correct.
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- Backlight duty inversion in `backlight.c` maps correctly at both endpoints
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(255→0x00 full, 0→0xF5 off).
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- The `°` glyph exists in LVGL's built-in Montserrat fonts; the `·` separator
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that does NOT exist in them only appears in log strings, never on screen.
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- The LVGL recursive-mutex locking discipline is consistent across all UI
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entry points.
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- WiFi reconnect, `wifi_is_connected()` staleness, boot-timeout handling, and
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negative-temperature rounding were all fixed in `dd2d428`. Don't redo them.
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## Tasks, in priority order
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### 1. Stop freezing the UI during weather fetches
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**Problem:** `weather_update_task` in `main.c` wraps the whole HTTP fetch in
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`lvgl_port_pause()`/`resume()`. Pause stops `lv_timer_handler()` entirely, so
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rendering AND touch input are dead for the whole fetch — worst case
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`WEATHER_TIMEOUT_MS` (30 s), every 60 s. Harmless while the screen is
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passive; a showstopper once thermostat controls (setpoint buttons) exist,
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which is the stated next step in the README.
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**Why the pause exists:** the TLS session, the LVGL redraw, and the flush all
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contend with the LCD's own DMA out of PSRAM; overlapping them produces the
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left-edge artefacts documented in the README. Do not simply delete the pause
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— the artefacts will come back. Options, roughly in order of preference:
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- Keep the HTTP client alive between polls (`keep_alive_enable` in
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`esp_http_client_config_t`, don't `cleanup` between calls). The expensive
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part is the TLS handshake; a reused session makes each poll a short
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request/response, so the paused window shrinks from seconds to ~100s of ms.
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- After the first successful fetch, drop the timeout from 30 s to ~10 s (the
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30 s exists only because a *first* handshake on this board is slow).
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- Alternatively pause only around LVGL's flush (the actual PSRAM writes)
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rather than the whole network transaction — more invasive, only if the
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above is insufficient.
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**Verify on hardware**: watch for the left-edge artefacts after weather
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fetches (they appear near the moment the status line updates). This cannot be
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verified by compiling alone.
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### 2. Indicate stale weather data
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`weather_data_t.last_update` is set in `ambient_weather.c` but never read.
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After fetch failures the old temperature stays on screen at full styling
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indefinitely. Track the last successful update (the weather task is the
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natural owner); after ~2 missed polls, dim the temperature label
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(e.g. change its text color) or append the age to the status line. Keep it in
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the weather task / `ui_manager` — do not add timekeeping to the API client.
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### 3. Remove the debug touch readout from the production UI
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`touch_label` + `touch_readout_timer_cb` + the 100 ms `lv_timer` in
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`ui_manager.c` are bring-up diagnostics baked into the shipped screen. Remove
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them or gate behind a compile-time flag (e.g. `#ifdef UI_DEBUG_TOUCH`,
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default off). Keep the explanatory comment about LVGL not bubbling events to
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parents somewhere — it documents a real trap that cost debugging time.
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### 4. Delete dead code: `main/utils/utils.c`
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`utils_delay_ms`, `utils_get_tick_ms`, `utils_trim` have zero callers;
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nothing outside utils.c includes `utils.h`. Delete `main/utils/` and remove
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its entries from `main/CMakeLists.txt` (SRCS and INCLUDE_DIRS), and drop the
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row from README's Components table and from `project_structure.txt`.
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`touch_get_indev()`, `display_get_panel()`, `lvgl_port_is_paused()` are also
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currently uncalled but were deliberately KEPT as driver API surface — leave
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them.
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### 5. Add OTA partitions while the fleet is size zero
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16 MB flash, but `partitions.csv` has a single 4 MB factory app and a ~12 MB
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SPIFFS partition nothing mounts. Re-partitioning fielded devices later means
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reflashing over USB, so lay out `otadata` + `ota_0` + `ota_1` now (two 4 MB
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slots fit easily; shrink or drop the unused SPIFFS partition). Note
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`CONFIG_ESP_WIFI_NVS_ENABLED=n` and the flash-write-while-panel-running
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constraint (README "Memory notes"): an OTA *write* happens while the panel is
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scanning, which will fault the bounce-buffer ISR. Any future OTA
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implementation must pause/stop the panel during the download+write, or
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restart into a dedicated updater mode. Adding the partition layout now is
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safe; implementing OTA download is a separate, harder task.
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### 6. Small cleanups (batch into one commit)
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- `ambient_weather.c` truncation path: the "Response exceeds N bytes" warning
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logs once per remaining chunk and then JSON parse fails anyway. Log once
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(set a flag) and consider aborting the transfer.
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- Weather task stack is 6144 bytes with the TLS handshake running in-task.
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Works (mbedTLS heap goes to PSRAM via `CONFIG_MBEDTLS_EXTERNAL_MEM_ALLOC`)
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but tight — log `uxTaskGetStackHighWaterMark(NULL)` once after a successful
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fetch and right-size before more features land in that task.
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- `backlight_set()` is only ever called once with 255. A night-dim schedule
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or touch-to-wake is a natural small feature; note the STC8H1K28 shares the
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I2C bus with the GT911, so calls must stay in task context (never ISRs) and
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brightness writes contend with touch polls on the same bus.
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## Questions already asked and answered (don't re-ask the user)
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- **"Should the bugs be fixed or just reported?"** — Answered: fix and
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commit. That happened in `dd2d428`. The items in this file were explicitly
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left for later; the user has seen this list and asked for it to be recorded
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here. Proceeding with these tasks does not need re-confirmation, but
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hardware-verification steps (task 1) need a human with the board.
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- **"Is the bounce buffer supposed to be enabled?"** — Yes. The README
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previously contradicted the code; fixed in `dd2d428`. It is enabled and
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load-bearing.
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- **"Is the board N4R8 or N16R8?"** — N16R8 (16 MB flash / 8 MB octal
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PSRAM). The old sdkconfig header comment saying N4R8 was stale; fixed.
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- **"Why is WiFi brought up before the display?"** — Deliberate and
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required; see README "Gotchas". Never reorder.
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- **"Why is rendering paused during fetches?"** — Deliberate mitigation for
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PSRAM bus contention (see task 1). Improve it, don't just remove it.
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@@ -87,14 +87,6 @@ static const char *TAG = "display_rgb";
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static esp_lcd_panel_handle_t panel = NULL;
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static lv_display_t *disp = NULL;
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/*
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* Partial-mode flush: blit the dirty rectangle from a small internal-RAM
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* draw buffer into the single PSRAM framebuffer.
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*
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* Page-flipping two framebuffers instead would be cheaper, but the swap
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* lands mid-scanout on this panel and tears visibly. Copying into one
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* framebuffer that the LCD scans continuously is what the vendor driver does.
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*/
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/*
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* Double-buffered flush.
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*
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+17
-7
@@ -1,3 +1,4 @@
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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@@ -54,7 +55,9 @@ static void weather_update_task(void *arg)
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snprintf(detail, sizeof(detail), "%.0f%% humidity",
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weather.has_humidity ? weather.humidity : 0.0f);
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ui_update_weather((int16_t)(weather.temp_f + 0.5f),
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/* lroundf, not +0.5f-and-truncate: the latter rounds toward zero
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* below 0°F, turning -10.6 into -10. */
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ui_update_weather((int16_t)lroundf(weather.temp_f),
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weather.has_humidity ? detail : "Outdoor");
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wifi_get_status(line, sizeof(line));
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@@ -83,7 +86,7 @@ void app_main(void)
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*/
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const esp_err_t wifi_err = wifi_init_sta();
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if (wifi_err != ESP_OK) {
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ESP_LOGE(TAG, "WiFi failed -- continuing, weather will be disabled");
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ESP_LOGE(TAG, "WiFi not up yet -- weather starts when it connects");
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}
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/* LVGL core must exist before the display and touch drivers register
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@@ -114,14 +117,21 @@ void app_main(void)
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vTaskDelay(pdMS_TO_TICKS(100));
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ESP_ERROR_CHECK(backlight_set(255));
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if (wifi_err != ESP_OK) {
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ui_set_status("WiFi: failed");
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return;
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}
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if (wifi_err == ESP_OK) {
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char status[96];
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wifi_get_status(status, sizeof(status));
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ui_set_status(status);
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} else if (wifi_err == ESP_FAIL || wifi_err == ESP_ERR_TIMEOUT) {
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/* The event handler keeps retrying in the background; the weather
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* task polls wifi_is_connected(), so start it anyway rather than
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* permanently disabling weather because boot raced a slow AP. */
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ui_set_status("WiFi: connecting...");
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} else {
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/* No SSID configured (or setup failed outright) -- nothing will ever
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* connect, so there is no point starting the weather task. */
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ui_set_status("WiFi: not configured");
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return;
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}
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if (weather_init() != ESP_OK) {
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ui_set_status("Weather: no API credentials");
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@@ -4,6 +4,7 @@
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#include "esp_log.h"
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#include "esp_netif.h"
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#include "esp_system.h"
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#include "esp_timer.h"
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#include "esp_wifi.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/event_groups.h"
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@@ -18,10 +19,20 @@ static const char *TAG = "wifi_manager";
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#define WIFI_FAIL_BIT BIT1
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#define WIFI_MAX_RETRIES 8
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#define WIFI_CONNECT_TIMEOUT_MS 30000
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/* After the fast retries are spent, keep trying at this interval forever --
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* this is a wall appliance, so an AP outage must not require a power cycle. */
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#define WIFI_RECONNECT_DELAY_MS 30000
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static EventGroupHandle_t s_wifi_event_group = NULL;
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static esp_timer_handle_t s_reconnect_timer = NULL;
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static int s_retry_count = 0;
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static void reconnect_timer_cb(void *arg)
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{
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ESP_LOGI(TAG, "Slow reconnect attempt");
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esp_wifi_connect();
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}
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static void wifi_event_handler(void *arg, esp_event_base_t event_base,
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int32_t event_id, void *event_data)
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{
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@@ -31,18 +42,28 @@ static void wifi_event_handler(void *arg, esp_event_base_t event_base,
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}
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if (event_base == WIFI_EVENT && event_id == WIFI_EVENT_STA_DISCONNECTED) {
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/* Without this, wifi_is_connected() keeps reporting true after a
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* drop and callers never notice the link is gone. */
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xEventGroupClearBits(s_wifi_event_group, WIFI_CONNECTED_BIT);
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/*
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* Only give up after a bounded number of retries. Signalling failure
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* on the first disconnect (as this previously did) meant a single
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* transient drop was reported as a hard failure.
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* A bounded burst of immediate retries covers transient drops;
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* signalling failure on the first disconnect (as this previously did)
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* meant a single blip was reported as a hard failure. Once the burst
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* is spent, fall back to a slow periodic retry instead of giving up:
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* FAIL_BIT only unblocks the boot-time wait in wifi_init_sta().
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*/
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if (s_retry_count < WIFI_MAX_RETRIES) {
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s_retry_count++;
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ESP_LOGW(TAG, "Disconnected, retry %d/%d", s_retry_count, WIFI_MAX_RETRIES);
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esp_wifi_connect();
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} else {
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ESP_LOGE(TAG, "Giving up after %d retries", WIFI_MAX_RETRIES);
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ESP_LOGW(TAG, "Still down after %d fast retries; retrying every %d s",
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WIFI_MAX_RETRIES, WIFI_RECONNECT_DELAY_MS / 1000);
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xEventGroupSetBits(s_wifi_event_group, WIFI_FAIL_BIT);
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esp_timer_stop(s_reconnect_timer);
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esp_timer_start_once(s_reconnect_timer,
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(uint64_t)WIFI_RECONNECT_DELAY_MS * 1000);
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}
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return;
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}
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@@ -51,6 +72,7 @@ static void wifi_event_handler(void *arg, esp_event_base_t event_base,
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const ip_event_got_ip_t *event = (const ip_event_got_ip_t *)event_data;
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ESP_LOGI(TAG, "Got IP: " IPSTR, IP2STR(&event->ip_info.ip));
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s_retry_count = 0;
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xEventGroupClearBits(s_wifi_event_group, WIFI_FAIL_BIT);
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xEventGroupSetBits(s_wifi_event_group, WIFI_CONNECTED_BIT);
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}
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}
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@@ -67,6 +89,12 @@ esp_err_t wifi_init_sta(void)
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return ESP_ERR_NO_MEM;
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}
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const esp_timer_create_args_t timer_args = {
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.callback = reconnect_timer_cb,
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.name = "wifi_reconnect",
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};
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ESP_ERROR_CHECK(esp_timer_create(&timer_args, &s_reconnect_timer));
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esp_err_t ret = nvs_flash_init();
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if (ret == ESP_ERR_NVS_NO_FREE_PAGES || ret == ESP_ERR_NVS_NEW_VERSION_FOUND) {
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ESP_ERROR_CHECK(nvs_flash_erase());
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+2
-2
@@ -1,5 +1,5 @@
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# Elecrow CrowPanel 7.0" HMI -- ESP32-S3-WROOM-1-N4R8
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# 4MB flash, 8MB octal PSRAM, 800x480 RGB panel.
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# Elecrow CrowPanel 7.0" Advance HMI -- ESP32-S3-WROOM-1-N16R8
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# 16MB flash, 8MB octal PSRAM, 800x480 RGB panel.
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CONFIG_IDF_TARGET="esp32s3"
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Reference in new issue
Block a user