Work through the remaining review items in TODO.md
Keep the HTTP session alive between weather polls (TODO #1). Re-creating the client each time forced a fresh TLS handshake inside the window where the UI is frozen. Measured on hardware: the fetch went from ~1.3s to ~80ms, so the pause is no longer long enough to matter once thermostat controls exist. The timeout drops from 30s to 10s once a session is warm, since only a cold handshake needs the longer budget. Any transport error or non-200 tears the session down so a half-open connection cannot poison every later poll. The response buffer is now reset per request rather than on HTTP_EVENT_ON_CONNECTED -- a kept-alive connection does not re-fire that event, so the buffer would have accumulated across polls. Indicate stale readings (TODO #2). After two consecutive failures the temperature dims and the status line shows the age. Age comes from tick counts, not weather_data_t.last_update: there is no SNTP client here, so time(NULL) starts at the epoch and any age derived from it is meaningless. Gate the touch readout behind UI_DEBUG_TOUCH, default off (TODO #3). Kept the note about LVGL not bubbling events to parents -- it documents a real trap. Delete main/utils (TODO #4); it had no callers outside itself. Also refreshed project_structure.txt, which was additionally missing i2c_bus and backlight. Lay out two 4MB OTA slots (TODO #5) while no devices are fielded, and document in the README that an OTA download cannot run while the panel is scanning -- the flash write faults the bounce-buffer ISR. Log the truncation warning once per response instead of once per chunk, and record the weather task's stack high-water mark (TODO #6): ~2400 bytes spare of 6144. Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -9,7 +9,6 @@ idf_component_register(
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"ui/lvgl_port.c"
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"ui/ui_manager.c"
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"api/ambient_weather.c"
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"utils/utils.c"
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INCLUDE_DIRS
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"."
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"wifi"
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@@ -19,7 +18,6 @@ idf_component_register(
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"drivers/touch"
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"ui"
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"api"
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"utils"
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REQUIRES
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lvgl
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esp_wifi
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