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matt committed 2026-08-03 20:31:28 -07:00
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#ifndef LVGL_PORT_H
#define LVGL_PORT_H
#include <stdbool.h>
#include "esp_err.h"
/* Calls lv_init() and creates the LVGL mutex. Must run before display_init()
* and touch_init(), which register themselves with LVGL. */
esp_err_t lvgl_port_init(void);
/* Starts the tick source and the task that services lv_timer_handler().
* Call once the display and input devices are registered. */
esp_err_t lvgl_port_start(void);
/*
* LVGL is not thread safe. Any code touching an lv_* object from outside the
* LVGL task must hold this lock. Returns false on timeout.
*/
bool lvgl_port_lock(int timeout_ms);
void lvgl_port_unlock(void);
/*
* Suspend/resume LVGL rendering.
*
* The panel keeps scanning out whatever frame is already in the framebuffer,
* so the image stays on screen -- it simply stops being redrawn. Used to keep
* LVGL off the PSRAM bus while a network fetch is in flight, since the redraw,
* the flush and the TLS session otherwise contend with the LCD's own DMA.
*
* Calls do not nest.
*/
void lvgl_port_pause(void);
void lvgl_port_resume(void);
bool lvgl_port_is_paused(void);
#endif